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Fundamentals of Computer Animation. Creating an Animated Film

Lecture



Stages of creating an animated film. Preparatory period – pre-production.
Script. Formation of the production crew. Storyboarding. Character and background design –
design. Sound–soundtrack. Sound editing. Scene timing. Episode timing. Film timing.
4
Layout – the layout, the blueprint of the future film. Animatic. Production. In-betweening. Filming
of tests – line test. Background production. Line drawing. Inking. Coloring/filling. Checking.
Filming.
Final period – post-production. Reshooting. Editing of the work print. Delivery
of the film on two reels. Final dubbing. Final sound editing. Re-recording.
Negative editing. Printing the film on a single reel.
Basic principles and laws of animated movement. Hierarchy of movement. Extreme
position. Line of action. Calculating movement in time and space. The concept of a cycle.
Relationship between character and weight. Effect of external forces. Walking and running. Articulation.
Animation of animals. Methods of locomotion of four-legged animals.
Anthropomorphic animation. Animation of objects, character deformation. Degree
of realism in animation.

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Lectures and tutorial on "computer graphics"

Terms: computer graphics