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5.8 Inserted search (with inclusion) 5.9 Deleted search

Lecture



5.8 Search with insert (with inclusion)



To insert an element into the tree, you first need to search the tree for a given key. If there is such a key, the program is terminated; if not, an insertion occurs.

To include a new entry in the tree, first of all you need to find the node to which you can attach a new element. The algorithm for finding the desired node is the same as when searching for a node with a given key. However, the search procedure cannot be used directly, because after its completion the node from which the NIL link was selected (search = nil) does not fix.

We modify the description of the search procedure so that, as its side effect, there is a link to the node where the specified key was found (in case of a successful search), or a link to the node after which processing the search stops (in case of unsuccessful search).


Pseudocode:

P = tree

Q = nil

Whlie p <> nil do

q = p

if key = k (p) then

search = p

return

endif

if key <k (p) then

p = left (p)

else

p = right (p)

endif

endwhile

v = maketree (key, rec)

if q = nil then

tree = v

else

if key <k (q) then

left (q) = v

else

right (q) = v

endif

endif

search = v

return

Pascal:

p: = tree;

q: = nil;

whlie p <> nil do

begin

q: = p;

if key = p ^ .k then

begin

search: = p;

exit;

end;

if key <p ^ .k then

p: = p ^ .left

else

p: = p ^ .right;

end;

v: = maketree (key, rec)

if q = nil then

tree: = v

else

if key <q ^ .k then

q ^ .left: = v

else

q ^ .right: = v;

search: = v;



5.9 Search with delete



Deleting a node should not disrupt the ordering of the tree. There are three options:

1) The found node is a leaf. Then he just deleted everything.

2) The found node has only one son. Then the son moves to the father's place.

3) The removed node has two sons. In this case, you need to find a suitable link of the subtree, which could be inserted in place of the deleted one. Such a link always exists:

- this is either the rightmost element of the left subtree (to reach this link, you must go to the next vertex on the left branch, and then go to the next vertices only on the right branch until the next link is equal to NIL.

- either the leftmost element of the right subtree (to reach this link, you must go to the next vertex on the right branch, and then go to the next vertices only on the left branch until the next link is equal to NIL

The predecessor of the deleted node is the right-most node of the left subtree (for 12-11). The successor is the leftmost node of the right subtree (for 12–13).

We will develop an algorithm for the successor (Fig.5.9).

p - working pointer;

q - one step behind p;

v - indicates the receiver of the node to be deleted;

t - one step behind v;

s - one step ahead of v (indicates left son or empty space).


  5.8 Inserted search (with inclusion) 5.9 Deleted search


The node 13 should ultimately indicate v, and the pointer s should indicate empty space (as shown in Figure 5.9).


Pseudocode:


q = nil

p = tree

while (p <> nil) and (k (p) <> key) do

q = p

if key <k (p) then

p = left (p)

else

p = right (p)

endif

endwhile

if p = nil then 'Key not found'

return

endif

if left (p) = nil then v = right (p)

else if right (p) = nil

then v = left (p)

else

'U nod (p) - two sons'  

'We introduce two pointers (t is one step behind v by', s is ahead)

t = p

v = right (p)

s = left (v)

while s <> nil do

t = v

v = s

s = left (v)

endwhile

if t <> p then

'v is not the son of p'

left (t) = right (v)

right (v) = right (p)

endif

left (v) = left (p)

endif

endif

if q = nil then 'p - root'

tree = v

else if p = left (q)

then left (q) = v

else right (q) = v

endif

endif

freenode (p)

return


Pascal:


q: = nil;

p: = tree;

while (p <> nil) and (p ^ .k <> key) do

begin

q: = p;

if key <p ^ .k then

p: = p ^ .left

else

p: = p ^ .right;

end;

if p = nil then

WriteLn ('Key not found');

exit;

end;

if p ^ .left = nil then

v: = p ^ .right

else

if p ^ .right = nil then

v: = p ^ .left

else

begin

{We introduce two pointers (t is one step behind v, s is ahead)}

t: = p;

v: = p ^ .right;

s: = v ^ .left;

while s <> nil do

begin

t: = v;

v: = s;

s: = v ^ .left;

end;

if t <> p then

begin

WriteLn ('v is not a son of p');

t ^ .left: = v ^ .right;

v ^ .right: = p ^ .right;

end;

v ^ .left: = p ^ .left;

end;

end;

if p = q ^ .left then

q ^ .left: = v

else

q ^ .right: = v;

end;

dispose (p);

end;



test questions


    1. What is the purpose of the search?

    2. What is a unique key?

    3. What operation is performed in the absence of a given key in the list?

    4. What is the difference between sequential and index-sequential search?

    5. Which one is more effective and why?

    6. What methods of reordering the table do you know?

    7. The main differences between the permutation method and the transposition method.

    8. Where will they work faster, in an array or list?

    9. What lists do they work in, ordered or not?

    10. What is the essence of a binary search?

    11. How can I get around a binary tree?

    12. Is it possible to apply binary search to arrays?

    13. If you delete a root in a non-empty binary tree, which element will take its place?
created: 2014-12-05
updated: 2021-03-13
224



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Structures and data processing algorithms.

Terms: Structures and data processing algorithms.