Choose what to train. In the notes mode a random note is played and you need to find it on the keyboard. In the rhythm mode a short melody is played and you need to repeat its rhythm at the same tempo. In the melody mode a well-known or your own melody is played in fragments and you need to repeat it note by note. In the "Same or different" mode two notes are played and you need to answer whether they are the same. Each task earns points, fewer with hints, and the points raise your level.
Note+octave:duration, for example E4:1/4 E4 F4 G4 | G4 F4 E4 D4 | C4:1/2.# and a flat as b (C#4, Bb3);C4 is middle C, A4 is the 440 Hz A, C5 is the next C;1 is a whole note, 1/2 a half, 1/4 a quarter, 1/8 an eighth, 1/16 a sixteenth, and a trailing dot makes the note dotted (1/4.);R, for example R:1/8;bpm=120 (quarter notes per minute), 100 by default;| and line breaks may be used for readability, and lines starting with # are comments.T: (title), L: (unit note length), Q: (tempo), M: (meter) and K: (key with its key signature) are supported, as well as notes: C D E F G A B is the octave from middle C, c d e f g a b the next one, an apostrophe ' raises a note by an octave and a comma , lowers it; ^ is a sharp, _ a flat, = a natural and z a rest. A number after a note multiplies the unit length: C2 is twice as long, C/2 or C/ half as long, C3/2 one and a half times as long. Broken rhythm > and < and triplets (3 are supported, the first note of a chord in square brackets is used, and chord symbols in quotes and decorations are skipped.X:1 / T:Ode to Joy / L:1/4 / Q:1/4=120 / K:C / EEFG|GFED|CCDE|E3/2D/2D2|, each header on its own line.
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